Hoi4 best combat width

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I tried to tackle this by making an excel sheet with the calculations within, to see which width would be more suitable. I settled on three widths: 17, 34 and 38. Later on, I tried testing it, 2 17 width armies against one 34 width army, and the 17 width one dominated. I'm still unsure on how to test land combat though, maybe I made a mistake.The penalty for over stacking is -2% attacks and defenses for each division beyond the allowed amount, to every division in the battle. Using 10, 8 wide divisions in an 80 wide default battle is 2 divisions past the allowed 8, so all 10 divisions suffer -4% stats. The encirclement penalty to enemies only applies when there is no retreat path. 3.

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It is generally advised to build 20 or 40 (10 if you have really low manpower) width divisions as they are factors of 80 and combat width isn't being wasted. For example if you had 4 19 width divisions, you are using 76 CW, thus leaving 4 unused. The sticky post in the front page of this sub has given good information on this subject.So to try to answer. The line is 80. If you have 10 divisions at 20 each, you can fit 4 divisions (20 x 4 = 80 width) on the line at any time. So 4 on the line, 6 in reserve. If you have 40 width (and 10 divisions) you will only be able to get 2 divisions on the line with 8 in reserve. Without seeing makeup I think in terms of pure combat stats ...Using the calculator for optimum combat width (see Downloads), we find that for Eastern Poland, Plains: 17, Forest: 25, Marsh: 11, Urban: 3 provinces. Putting this in the combat width simulator yields the following graph: Hearts of Iron 4 Best Division Templates, Aircraft & Tank Designs By Blood Alone DLC. Optimal combat width in …Since plains are the easiest areas to push with tanks, make your tanks 30 width. Unless you know you're only going to be fighting in one specific terrain type, any combat width from 10-30 is fine for infantry. Small with engineers for holding the line cheaply, big with loads of artillery if you're pushing with them. 7.

The largest terrain (urban) is 80. At +50% because tactics, that would be 120. At allowing 5, that would be 24w minimum to avoid penalties. The far more common 70w terrains without a +50%, would be 14w minimum though. Which is basically perfectly in line with the suggested 15/16w universal width.This is a longer video and it might not be terribly excitig, but we test all the (even) combat widths from 2 all the way to 50. We play as Germany and use pu...8. Frontline Defense. The best defense is the best offense. Eventually, there will come the point where you'll need more stout infantry to defend another front that your enemy's cream-of-the-crop divisions are attacking. This 42-width division, with its surplus of artillery, will be perfect for ensuring that every inch the enemy division ...Question. Combat width can vary by terrain type. - gave forest provinces new width of 84 and reinforce width of 42. - gave jungle provinces new width of 84 and reinforce width of 42. - gave marsh provinces new width of 78 and reinforce width of 26. - gave urban provinces new width of 96 and reinforce width of 32.Purely statistically speaking 10 widths are the most optimal, however combat width is not as an important stat compared to earlier versions of the game. Generally speaking you are fine having any width between 10 and 45. There are some widths that aren’t to great however 23-25 isn’t the best and 32-38 is also not too great.

Learn how to optimize your combat width for different terrains and scenarios in Hearts of Iron 4, a grand strategy game set in World War 2. Compare the pros and cons of combat width 40, 35, and 18 for urban, plains, hills, desert, forest, jungle, and marsh areas.Personally, I think 9-1 is really strong. 9/0 is good for holding the line and then use higher widths like 45 (or I think it's 47) for pushing with tanks - tho go air if you can it's really strong in this update. Width is weird now post NSB, divisible of 10 widths aren’t in fashion (as much anymore). 9/1 is the best IMO in terms of ... ….

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There's an introductory interest rate feature available on some business credit cards that isn't offered by other types of variable-rate loans. Update: Some offers mentioned below ...Works quite alright. But for an experiment I switched over to a 6/1 (15 width) for my last playthrough. The scenario is a 1939 Soviet Union start. One of my favorite scenarios in the game actually. Off the bat the 6/1 15 widths did fine on the defensive. I think even better than my 9-1s usually do. I didn’t fallback and hide behind the river ...Al-Pharazon. • 2 yr. ago. I am currently using around 22 width for lower supplies usage but given plains (the best terrain to use tanks) are 90 then I think 30 width tank divisions would also work nicely. 40 width now is not that effective not only because they consume a hell lot of supplies which makes them hard to be viable outside Western ...

A few division consisting of mountaineers and a little bit of artillery should be enough. Keep an eye on the combat width of your units, I suggest 25 width so that at least up to three mountaineers division can fight at the same without penalties (mountains have a terrain width of 75 plus 25 for each additional tile you are attacking from). Reply.To copy directly from the previous link, these are the bonuses a 10 Width has over a 20 Width: Stat Two 10 Width % compared to One 20 Width HP 1.03% Organization 79% Soft Attack 41.45% Hard Attack 17.58% …Outlier Inefficient Combat Widths: 7, 11, 13, 15, 21-22, 25-26, 28-31, 42-43. The lower combat widths have more diversity, but the consequences of being inefficient here are lessened. Mid-range combat widths start seeing some favorites emerge, but there's still some decent choices throughout.

tandd news This is a longer video and it might not be terribly excitig, but we test all the (even) combat widths from 2 all the way to 50. We play as Germany and use pu...Archived post. New comments cannot be posted and votes cannot be cast. I use 15 width divisions. Use naval invasions with marines into china to spread them out. Just add support artillery to the existing template with CAS and you’re good. I'm currently trying to play as Japan but failing miserably. I'm wondering if there's a specific combat ... h1 code on frigidaire refrigeratoronce and again pontiac il Apr 26, 2024 · Combat Width. Combat Width in HOI4 is the amount of space that divisions can take up in a province battle. Each province will have a set maximum Combat Width based on the terrain type (Plains, Urban, etc.), and each division will have its own Combat Width stat, which will decide how they fit in the battle. cheboygan news obituaries Jun 22, 2023 · An important part of designing a division template in HOI4 is the combat width. It determines how many of your units can enter the fight at once. The lower the combat width of the division, the more iterations of it can join the fight, and vice versa. Depending on the terrain, the combat width may alter drastically. ap physics c frq 2022mulhearn west monroebatavia bmv hours Learn how to optimize your combat width for different terrains and scenarios in Hearts of Iron 4, a grand strategy game set in World War 2. Compare the pros and cons of combat width 40, 35, and 18 for urban, plains, hills, desert, forest, jungle, and marsh areas.Oct 19, 2018 ... HOI4(RO) - Combat width 20 or 18 - Care este template-ul cel mai potrivit? - #1. 354 views · 5 years ago ...more. Great Runner. 1.34K. lackawanna halal market photos If your only experience with HOI4 is with vanilla, you may feel as if you are playing a whole new game; BICE adds and changes so many things. Do not expect to win a campaign on the first try. ... Combat Width: The standard combat width is reduced from 80 to 75 and additional combat width from flanking is increased from 20 to 25. Thus the ... ruckus crossword clueaa meeting los gatosrocky range crossword clue Combat width is base combat width plus the reinforcement width for each attacking province beyond one The game will add divisions to combat until one of these three …Outlier Inefficient Combat Widths: 7, 11, 13, 15, 21-22, 25-26, 28-31, 42-43. The lower combat widths have more diversity, but the consequences of being inefficient here are lessened. Mid-range combat widths start seeing some favorites emerge, but there's still some decent choices throughout.